Symmetrical Drawing: Monster (2)
Use the grid to help complete the picture.
Properties of 2D Shapes
Complete the table by naming and listing the features of 2D shapes.
Supplementary Angles (1)
Use knowledge of supplementary angles to work out the missing angles.
Draw Analogue Times, Quarter Past/To (2)
Draw hands on the analogue clocks to match the digital times (quarter past and quarter to).
Place Value Arrow Strips: Ten Thousands
This activity helps learners partition numbers to see the value of individual digits. Print on card and/or laminate for best results.
Interpret Data: Movies (1)
Read and interpret the data from the pictograph to answer the questions (early years).
Number 1-12 Hexagonal Puzzle
Match the numbers to their names to complete the puzzle.
0-99 Board Sheet Shaded
A hundred board with even numbers shaded in (starts at 0).
Thermometer Reading (1)
Read the temperatures shown on the thermometers.
100 Board Sheet
A blank hundred board starting at 1.
Read Analogue Scales: Mix of Scales (1)
Read each of the analogue scales and record the weight shown (kilograms and grams).
Place Value Game: 3-Digit Numbers
A game in which players use their knowledge of place value to race to the finish. Laminate for a long-lasting resource.